Archive for August 31, 2007

more links on virtual worlds

I just arrived at the more interersting chapers of my diploma thesis…

here are some more links for further research 

all world by category

http://www.virtualworldsreview.com/info/categories.shtml

vili lehdonvirta on virtual economics

http://www-old.hiit.fi/u/vlehdonv/

Game study group from Korea

http://gamestudy.org/eblog/

news on virtual taxation

http://www.d-log.info/?p=1758

QQ coin

http://en.wikipedia.org/wiki/QQ_coin

 

overview on virtual assets for sale on german ebay:

§  Onlinespiele (3380) o   Diablo 2 (559) o   Dark Age of Camelot (52) o   EVE Online (88) o   EverQuest2 (30) o   GalaxyWars (4) o   Guild Wars (119) o   Herr der Ringe (63) o   Inselkampf (11) o   Ragnarok (18) o   Second Life (17) o   Silkroad (92) o   Ultima Online (3) o   World of Warcraft (1566) o   Sonstige (758)

 

I think WoW wins the statistic

 

a new article from metaverse

http://metaverseroadmap.org/MetaverseRoadmapOverview.pdf

 

Lederman, Leandra, “‘Stranger than Fiction’: Taxing Virtual Worlds”. Indiana Legal Studies Research Paper No. 76. Available at SSRN: http://ssrn.com/abstract=969984

 

Taxation of Virtual Worlds debate continue

in the last days a lot of bloggers talk about it:

http://virtuallyblind.com/2007/08/27/mindark-cio-tax-virtual-worlds/

The company behind Entropia:

 http://www.3pointd.com/20061203/virtual-world-tax-debate-gathers-steam/

and virtual world news

http://www.virtualworldsnews.com/2007/08/congress-joint-.html

Cnet talks about the announcement of a  report in august :

http://news.com.com/8301-10784_3-9733848-7.html?tag=blog.1

most of the news is about Economic Committee Senior Economist Dan Miller and his statements

refering to this issue I recommend to read 2 essays:

one from Bryan Camp

 http://papers.ssrn.com/sol3/papers.cfm?abstract_id=980693

it was just updated

and one from Leandra Lederman

http://papers.ssrn.com/sol3/papers.cfm?abstract_id=969984

Camp comes to the conclusion that taxing at the point when changing virtual moneyto real money would be the right point. So I also think he is right and can  agree with Benjamin from:

http://virtuallyblind.com/2007/08/27/mindark-cio-tax-virtual-worlds/

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